Remove Actor.HasTrait<T>()

This commit is contained in:
atlimit8
2015-08-01 23:53:58 -05:00
parent 959914779f
commit 85fab45451
79 changed files with 153 additions and 153 deletions

View File

@@ -48,7 +48,8 @@ namespace OpenRA.Mods.Common.Activities
continue;
// HACK to check if we are on the helipad/airfield/etc.
var hostBuilding = self.World.ActorMap.GetUnitsAt(self.Location).FirstOrDefault(a => a.HasTrait<Building>());
var hostBuilding = self.World.ActorMap.GetUnitsAt(self.Location)
.FirstOrDefault(a => a.Info.Traits.Contains<BuildingInfo>());
if (hostBuilding == null || !hostBuilding.IsInWorld)
return NextActivity;