Remove Actor.HasTrait<T>()

This commit is contained in:
atlimit8
2015-08-01 23:53:58 -05:00
parent 959914779f
commit 85fab45451
79 changed files with 153 additions and 153 deletions

View File

@@ -19,7 +19,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class AircraftInfo : ITraitInfo, IFacingInfo, IOccupySpaceInfo, ICruiseAltitudeInfo, UsesInit<LocationInit>, UsesInit<FacingInit>
public class AircraftInfo : IPositionableInfo, IFacingInfo, IOccupySpaceInfo, ICruiseAltitudeInfo, UsesInit<LocationInit>, UsesInit<FacingInit>
{
public readonly WDist CruiseAltitude = new WDist(1280);
public readonly WDist IdealSeparation = new WDist(1706);
@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Common.Traits
firstTick = false;
// TODO: Aircraft husks don't properly unreserve.
if (self.HasTrait<FallsToEarth>())
if (self.Info.Traits.Contains<FallsToEarthInfo>())
return;
ReserveSpawnBuilding();
@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Common.Traits
return WVec.Zero;
return self.World.FindActorsInCircle(self.CenterPosition, info.IdealSeparation)
.Where(a => !a.IsDead && a.HasTrait<Aircraft>() && a.Info.Traits.Get<AircraftInfo>().CruiseAltitude == info.CruiseAltitude)
.Where(a => !a.IsDead && a.Info.Traits.Contains<AircraftInfo>() && a.Info.Traits.Get<AircraftInfo>().CruiseAltitude == info.CruiseAltitude)
.Select(GetRepulsionForce)
.Aggregate(WVec.Zero, (a, b) => a + b);
}
@@ -191,7 +191,7 @@ namespace OpenRA.Mods.Common.Traits
return null; // not on the ground.
return self.World.ActorMap.GetUnitsAt(self.Location)
.FirstOrDefault(a => a.HasTrait<Reservable>());
.FirstOrDefault(a => a.Info.Traits.Contains<ReservableInfo>());
}
protected void ReserveSpawnBuilding()
@@ -341,7 +341,7 @@ namespace OpenRA.Mods.Common.Traits
{
get
{
yield return new EnterAlliedActorTargeter<Building>("Enter", 5,
yield return new EnterAlliedActorTargeter<BuildingInfo>("Enter", 5,
target => AircraftCanEnter(target), target => !Reservable.IsReserved(target));
yield return new AircraftMoveOrderTargeter(info);