Remove Actor.HasTrait<T>()

This commit is contained in:
atlimit8
2015-08-01 23:53:58 -05:00
parent 959914779f
commit 85fab45451
79 changed files with 153 additions and 153 deletions

View File

@@ -202,7 +202,7 @@ namespace OpenRA.Mods.Common.Traits
public bool IsReachableTarget(Target target, bool allowMove)
{
return HasAnyValidWeapons(target)
&& (target.IsInRange(self.CenterPosition, GetMaximumRange()) || (allowMove && self.HasTrait<IMove>()));
&& (target.IsInRange(self.CenterPosition, GetMaximumRange()) || (allowMove && self.Info.Traits.Contains<IMoveInfo>()));
}
class AttackOrderTargeter : IOrderTargeter