Remove Actor.HasTrait<T>()

This commit is contained in:
atlimit8
2015-08-01 23:53:58 -05:00
parent 959914779f
commit 85fab45451
79 changed files with 153 additions and 153 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits
{
var building = order.TargetActor;
if (building.HasTrait<RepairableBuilding>())
if (building.Info.Traits.Contains<RepairableBuildingInfo>())
if (building.AppearsFriendlyTo(self))
building.Trait<RepairableBuilding>().RepairBuilding(building, self.Owner);
}