extract server browser colors to configurable yaml
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@@ -24,6 +24,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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static readonly Action DoNothing = () => { };
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readonly Color incompatibleProtectedGameColor;
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readonly Color protectedGameColor;
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readonly Color incompatibleWaitingGameColor;
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readonly Color waitingGameColor;
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readonly Color incompatibleGameStartedColor;
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readonly Color gameStartedColor;
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readonly Color incompatibleGameColor;
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readonly Color cantJoinGameColor;
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GameServer currentServer;
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ScrollItemWidget serverTemplate;
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ScrollItemWidget headerTemplate;
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@@ -57,6 +66,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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panel = widget;
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this.onStart = onStart;
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incompatibleGameColor = ChromeMetrics.Get<Color>("IncompatibleGameColor");
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cantJoinGameColor = ChromeMetrics.Get<Color>("CantJoinGameColor");
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protectedGameColor = ChromeMetrics.Get<Color>("ProtectedGameColor");
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incompatibleProtectedGameColor = ChromeMetrics.Get<Color>("IncompatibleProtectedGameColor");
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waitingGameColor = ChromeMetrics.Get<Color>("WaitingGameColor");
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incompatibleWaitingGameColor = ChromeMetrics.Get<Color>("IncompatibleWaitingGameColor");
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gameStartedColor = ChromeMetrics.Get<Color>("GameStartedColor");
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incompatibleGameStartedColor = ChromeMetrics.Get<Color>("IncompatibleGameStartedColor");
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serverList = panel.Get<ScrollPanelWidget>("SERVER_LIST");
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headerTemplate = serverList.Get<ScrollItemWidget>("HEADER_TEMPLATE");
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serverTemplate = serverList.Get<ScrollItemWidget>("SERVER_TEMPLATE");
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@@ -217,7 +235,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (title != null)
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{
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title.GetText = () => game.Name;
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title.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : title.TextColor;
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title.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : title.TextColor;
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}
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var maptitle = item.GetOrNull<LabelWidget>("MAP");
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@@ -232,7 +250,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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players.GetText = () => "{0} / {1}".F(game.Players, game.MaxPlayers)
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+ (game.Spectators > 0 ? " ({0} Spectator{1})".F(game.Spectators, game.Spectators > 1 ? "s" : "") : "");
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players.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : players.TextColor;
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players.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : players.TextColor;
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}
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var state = item.GetOrNull<LabelWidget>("STATE");
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@@ -246,7 +264,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (ip != null)
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{
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ip.GetText = () => game.Address;
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ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor;
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ip.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : ip.TextColor;
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}
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var location = item.GetOrNull<LabelWidget>("LOCATION");
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@@ -254,7 +272,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var cachedServerLocation = GeoIP.LookupCountry(game.Address.Split(':')[0]);
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location.GetText = () => cachedServerLocation;
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location.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : location.TextColor;
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location.GetColor = () => !compatible ? incompatibleGameColor : !canJoin ? cantJoinGameColor : location.TextColor;
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}
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rows.Add(item);
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@@ -362,16 +380,16 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return "Unknown server state";
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}
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static Color GetStateColor(GameServer game, LabelWidget label, bool darkened)
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Color GetStateColor(GameServer game, LabelWidget label, bool darkened)
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{
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if (game.Protected && game.State == (int)ServerState.WaitingPlayers)
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return darkened ? Color.DarkRed : Color.Red;
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return darkened ? incompatibleProtectedGameColor : protectedGameColor;
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if (game.State == (int)ServerState.WaitingPlayers)
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return darkened ? Color.LimeGreen : Color.Lime;
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return darkened ? incompatibleWaitingGameColor : waitingGameColor;
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if (game.State == (int)ServerState.GameStarted)
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return darkened ? Color.Chocolate : Color.Orange;
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return darkened ? incompatibleGameStartedColor : gameStartedColor;
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return label.TextColor;
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}
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