From 8611a48396feff6111a55d72be68fbb7a4227bd9 Mon Sep 17 00:00:00 2001 From: psydev Date: Wed, 17 Apr 2013 04:25:01 -0700 Subject: [PATCH] nerf guard tower vs. heavy armor; misc. slight if people want to take out tanks, they should build a turret. Right now the guard tower hits as strong as a tank shell, roughly. Reducing advanced tower's damage vs. infantry. Its focus should be more on vehicles. It still is ok vs. infantry with spread of 6, but not supposed to be infantry killer, per se. Increasing inaccuracy slightly. (3 -> 5) -reducing turretgun vs. infantry slightly --- mods/cnc/weapons.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index f3a89c5be7..246d48fef8 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -137,7 +137,7 @@ HighV: None: 100% Wood: 50% Light: 100% - Heavy: 50% + Heavy: 25% InfDeath: 2 Explosion: piffs @@ -515,7 +515,7 @@ TurretGun: Warhead: Spread: 3 Versus: - None: 30% + None: 25% Wood: 25% Light: 75% Heavy: 100% @@ -704,7 +704,7 @@ TowerMissle: High: yes Shadow: no Proximity: yes - Inaccuracy: 3 + Inaccuracy: 5 Image: DRAGON ROT: 10 Trail: smokey @@ -713,7 +713,7 @@ TowerMissle: Warhead: Spread: 6 Versus: - None: 50% + None: 25% Wood: 25% Light: 100% Heavy: 75%