Merge ServerOrder into Order and 0xFE order type into 0xFF.

This commit is contained in:
Paul Chote
2019-05-11 15:58:17 +00:00
committed by abcdefg30
parent 90ebffc6c0
commit 862a274357
7 changed files with 73 additions and 185 deletions

View File

@@ -292,7 +292,11 @@ namespace OpenRA.Server
AuthToken = token
};
DispatchOrdersToClient(newConn, 0, 0, new ServerOrder("HandshakeRequest", request.Serialize()).Serialize());
DispatchOrdersToClient(newConn, 0, 0, new Order("HandshakeRequest", null, false)
{
IsImmediate = true,
TargetString = request.Serialize()
}.Serialize());
}
catch (Exception e)
{
@@ -579,9 +583,9 @@ namespace OpenRA.Server
{
while (ms.Position < ms.Length)
{
var so = ServerOrder.Deserialize(br);
if (so == null) return;
InterpretServerOrder(conn, so);
var o = Order.Deserialize(null, br);
if (o != null)
InterpretServerOrder(conn, o);
}
}
catch (EndOfStreamException) { }
@@ -590,29 +594,29 @@ namespace OpenRA.Server
public void SendOrderTo(Connection conn, string order, string data)
{
DispatchOrdersToClient(conn, 0, 0, new ServerOrder(order, data).Serialize());
DispatchOrdersToClient(conn, 0, 0, Order.FromTargetString(order, data, true).Serialize());
}
public void SendMessage(string text, Connection conn = null)
{
DispatchOrdersToClients(conn, 0, new ServerOrder("Message", text).Serialize());
DispatchOrdersToClients(conn, 0, Order.FromTargetString("Message", text, true).Serialize());
if (Dedicated)
Console.WriteLine("[{0}] {1}".F(DateTime.Now.ToString(Settings.TimestampFormat), text));
}
void InterpretServerOrder(Connection conn, ServerOrder so)
void InterpretServerOrder(Connection conn, Order o)
{
// Only accept handshake responses from unvalidated clients
// Anything else may be an attempt to exploit the server
if (!conn.Validated)
{
if (so.Name == "HandshakeResponse")
ValidateClient(conn, so.Data);
if (o.OrderString == "HandshakeResponse")
ValidateClient(conn, o.TargetString);
else
{
Log.Write("server", "Rejected connection from {0}; Order `{1}` is not a `HandshakeResponse`.",
conn.Socket.RemoteEndPoint, so.Name);
conn.Socket.RemoteEndPoint, o.OrderString);
DropClient(conn);
}
@@ -620,31 +624,31 @@ namespace OpenRA.Server
return;
}
switch (so.Name)
switch (o.OrderString)
{
case "Command":
{
var handledBy = serverTraits.WithInterface<IInterpretCommand>()
.FirstOrDefault(t => t.InterpretCommand(this, conn, GetClient(conn), so.Data));
.FirstOrDefault(t => t.InterpretCommand(this, conn, GetClient(conn), o.TargetString));
if (handledBy == null)
{
Log.Write("server", "Unknown server command: {0}", so.Data);
SendOrderTo(conn, "Message", "Unknown server command: {0}".F(so.Data));
Log.Write("server", "Unknown server command: {0}", o.TargetString);
SendOrderTo(conn, "Message", "Unknown server command: {0}".F(o.TargetString));
}
break;
}
case "Chat":
DispatchOrdersToClients(conn, 0, so.Serialize());
DispatchOrdersToClients(conn, 0, o.Serialize());
break;
case "Pong":
{
long pingSent;
if (!OpenRA.Exts.TryParseInt64Invariant(so.Data, out pingSent))
if (!OpenRA.Exts.TryParseInt64Invariant(o.TargetString, out pingSent))
{
Log.Write("server", "Invalid order pong payload: {0}", so.Data);
Log.Write("server", "Invalid order pong payload: {0}", o.TargetString);
break;
}
@@ -676,7 +680,7 @@ namespace OpenRA.Server
{
if (GameSave != null)
{
var data = MiniYaml.FromString(so.Data)[0];
var data = MiniYaml.FromString(o.TargetString)[0];
GameSave.AddTraitData(int.Parse(data.Key), data.Value);
}
@@ -688,7 +692,7 @@ namespace OpenRA.Server
if (GameSave != null)
{
// Sanitize potentially malicious input
var filename = so.Data;
var filename = o.TargetString;
var invalidIndex = -1;
var invalidChars = Path.GetInvalidFileNameChars();
while ((invalidIndex = filename.IndexOfAny(invalidChars)) != -1)
@@ -704,7 +708,7 @@ namespace OpenRA.Server
Directory.CreateDirectory(baseSavePath);
GameSave.Save(Path.Combine(baseSavePath, filename));
DispatchOrdersToClients(null, 0, new ServerOrder("GameSaved", filename).Serialize());
DispatchOrdersToClients(null, 0, Order.FromTargetString("GameSaved", filename, true).Serialize());
}
break;
@@ -716,7 +720,7 @@ namespace OpenRA.Server
break;
// Sanitize potentially malicious input
var filename = so.Data;
var filename = o.TargetString;
var invalidIndex = -1;
var invalidChars = Path.GetInvalidFileNameChars();
while ((invalidIndex = filename.IndexOfAny(invalidChars)) != -1)
@@ -808,7 +812,7 @@ namespace OpenRA.Server
SendMessage("{0}{1} has disconnected.".F(dropClient.Name, suffix));
// Send disconnected order, even if still in the lobby
DispatchOrdersToClients(toDrop, 0, new ServerOrder("Disconnected", "").Serialize());
DispatchOrdersToClients(toDrop, 0, Order.FromTargetString("Disconnected", "", true).Serialize());
LobbyInfo.Clients.RemoveAll(c => c.Index == toDrop.PlayerIndex);
LobbyInfo.ClientPings.RemoveAll(p => p.Index == toDrop.PlayerIndex);
@@ -854,7 +858,7 @@ namespace OpenRA.Server
public void SyncLobbyInfo()
{
if (State == ServerState.WaitingPlayers) // Don't do this while the game is running, it breaks things!
DispatchOrders(null, 0, new ServerOrder("SyncInfo", LobbyInfo.Serialize()).Serialize());
DispatchOrders(null, 0, Order.FromTargetString("SyncInfo", LobbyInfo.Serialize(), true).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
@@ -868,7 +872,7 @@ namespace OpenRA.Server
// TODO: Only need to sync the specific client that has changed to avoid conflicts!
var clientData = LobbyInfo.Clients.Select(client => client.Serialize()).ToList();
DispatchOrders(null, 0, new ServerOrder("SyncLobbyClients", clientData.WriteToString()).Serialize());
DispatchOrders(null, 0, Order.FromTargetString("SyncLobbyClients", clientData.WriteToString(), true).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
@@ -882,7 +886,7 @@ namespace OpenRA.Server
// TODO: Don't sync all the slots if just one changed!
var slotData = LobbyInfo.Slots.Select(slot => slot.Value.Serialize()).ToList();
DispatchOrders(null, 0, new ServerOrder("SyncLobbySlots", slotData.WriteToString()).Serialize());
DispatchOrders(null, 0, Order.FromTargetString("SyncLobbySlots", slotData.WriteToString(), true).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
@@ -895,7 +899,7 @@ namespace OpenRA.Server
var sessionData = new List<MiniYamlNode> { LobbyInfo.GlobalSettings.Serialize() };
DispatchOrders(null, 0, new ServerOrder("SyncLobbyGlobalSettings", sessionData.WriteToString()).Serialize());
DispatchOrders(null, 0, Order.FromTargetString("SyncLobbyGlobalSettings", sessionData.WriteToString(), true).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
@@ -907,7 +911,7 @@ namespace OpenRA.Server
var clientPings = LobbyInfo.ClientPings.Select(ping => ping.Serialize()).ToList();
// Note that syncing pings doesn't trigger INotifySyncLobbyInfo
DispatchOrders(null, 0, new ServerOrder("SyncClientPings", clientPings.WriteToString()).Serialize());
DispatchOrders(null, 0, Order.FromTargetString("SyncClientPings", clientPings.WriteToString(), true).Serialize());
}
public void StartGame()
@@ -960,7 +964,7 @@ namespace OpenRA.Server
}
DispatchOrders(null, 0,
new ServerOrder("StartGame", startGameData).Serialize());
Order.FromTargetString("StartGame", startGameData, true).Serialize());
foreach (var t in serverTraits.WithInterface<IStartGame>())
t.GameStarted(this);