Merge ServerOrder into Order and 0xFE order type into 0xFF.

This commit is contained in:
Paul Chote
2019-05-11 15:58:17 +00:00
committed by abcdefg30
parent 90ebffc6c0
commit 862a274357
7 changed files with 73 additions and 185 deletions

View File

@@ -135,7 +135,8 @@ namespace OpenRA
readonly GameInformation gameInfo;
public void IssueOrder(Order o) { OrderManager.IssueOrder(o); } /* avoid exposing the OM to mod code */
// Hide the OrderManager from mod code
public void IssueOrder(Order o) { OrderManager.IssueOrder(o); }
IOrderGenerator orderGenerator;
public IOrderGenerator OrderGenerator
@@ -377,7 +378,7 @@ namespace OpenRA
if (PauseStateLocked)
return;
IssueOrder(Order.PauseGame(paused));
IssueOrder(Order.FromTargetString("PauseGame", paused ? "Pause" : "UnPause", false));
PredictedPaused = paused;
}
@@ -523,21 +524,13 @@ namespace OpenRA
if (data != null)
{
var yaml = new List<MiniYamlNode>() { new MiniYamlNode(i.ToString(), new MiniYaml("", data)) };
IssueOrder(new Order("GameSaveTraitData", null, false)
{
IsImmediate = true,
TargetString = yaml.WriteToString()
});
IssueOrder(Order.FromTargetString("GameSaveTraitData", yaml.WriteToString(), true));
}
i++;
}
IssueOrder(new Order("CreateGameSave", null, false)
{
IsImmediate = true,
TargetString = filename
});
IssueOrder(Order.FromTargetString("CreateGameSave", filename, true));
}
public bool Disposing;