Merge pull request #7640 from Phrohdoh/rand-dmg-sounds

SoundOnDamageTransition to use string[].
This commit is contained in:
Oliver Brakmann
2015-03-14 12:39:20 +01:00
10 changed files with 57 additions and 29 deletions

View File

@@ -294,8 +294,8 @@
ExternalCapturable:
ExternalCapturableBar:
SoundOnDamageTransition:
DamagedSound: EXPLSML1.WAV
DestroyedSound: EXPLHG1.WAV
DamagedSounds: EXPLSML1.WAV
DestroyedSounds: EXPLHG1.WAV
RenderBuilding:
WithBuildingExplosion:
RepairableBuilding:
@@ -331,3 +331,4 @@
Range: 2c0, 5c0
ScriptTriggers:
WithMakeAnimation:

View File

@@ -465,8 +465,8 @@ wall:
Prerequisites: barracks
BuildPaletteOrder: 60
SoundOnDamageTransition:
DamagedSound:
DestroyedSound: EXPLSML4.WAV
DamagedSounds:
DestroyedSounds: EXPLSML4.WAV
Valued:
Cost: 100
CustomSellValue:
@@ -841,3 +841,4 @@ conyard.ordos:
RenderBuilding:
Image: conyard.ordos
-RaceImages: