Merge pull request #7640 from Phrohdoh/rand-dmg-sounds
SoundOnDamageTransition to use string[].
This commit is contained in:
@@ -16,8 +16,8 @@
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GivesBuildableArea:
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Capturable:
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SoundOnDamageTransition:
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DamagedSound: expnew01.aud
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DestroyedSound: crmble2.aud
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DamagedSounds: expnew01.aud
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DestroyedSounds: crmble2.aud
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RenderBuilding:
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WithBuildingExplosion:
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RepairableBuilding:
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@@ -84,8 +84,8 @@
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Adjacent: 7
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TerrainTypes: Clear, Road
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SoundOnDamageTransition:
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DamagedSound: expnew01.aud
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DestroyedSound: crmble2.aud
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DamagedSounds: expnew01.aud
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DestroyedSounds: crmble2.aud
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Crushable:
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CrushClasses: wall
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BlocksBullets:
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@@ -491,3 +491,4 @@
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Footprint: x
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Dimensions: 1, 1
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BodyOrientation:
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@@ -406,8 +406,8 @@ GASAND:
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BuildPaletteOrder: 1000
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Prerequisites: ~structures.gdi
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SoundOnDamageTransition:
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DamagedSound: sandbag1.aud
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DestroyedSound: sandbag1.aud
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DamagedSounds: sandbag1.aud
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DestroyedSounds: sandbag1.aud
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Valued:
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Cost: 25
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CustomSellValue:
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@@ -433,8 +433,8 @@ GAWALL:
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BuildPaletteOrder: 1001
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Prerequisites: ~structures.gdi
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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DamagedSounds:
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DestroyedSounds:
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Valued:
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Cost: 50
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CustomSellValue:
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@@ -458,8 +458,8 @@ NAWALL:
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BuildPaletteOrder: 1001
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Prerequisites: ~structures.nod
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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DamagedSounds:
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DestroyedSounds:
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Valued:
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Cost: 50
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CustomSellValue:
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