diff --git a/OpenRA.Mods.RA/World/ResourceLayer.cs b/OpenRA.Mods.RA/World/ResourceLayer.cs index b7bf86fbe5..06dd6ea0c6 100644 --- a/OpenRA.Mods.RA/World/ResourceLayer.cs +++ b/OpenRA.Mods.RA/World/ResourceLayer.cs @@ -17,7 +17,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA { - [Desc("Attach this to the world actor.")] + [Desc("Attach this to the world actor.", "Order of the layers defines the Z sorting.")] public class ResourceLayerInfo : TraitInfo, Requires { } public class ResourceLayer : IRenderOverlay, IWorldLoaded, ITickRender @@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA var c = render[cell]; if (c.Sprite != null) new SpriteRenderable(c.Sprite, wr.world.Map.CenterOfCell(cell), - WVec.Zero, -511, c.Type.Palette, 1f, true).Render(wr); + WVec.Zero, -511, c.Type.Palette, 1f, true).Render(wr); // TODO ZOffset is ignored } } diff --git a/OpenRA.Mods.RA/World/SmudgeLayer.cs b/OpenRA.Mods.RA/World/SmudgeLayer.cs index 6bb76cee7c..e05108f08b 100644 --- a/OpenRA.Mods.RA/World/SmudgeLayer.cs +++ b/OpenRA.Mods.RA/World/SmudgeLayer.cs @@ -16,6 +16,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA { + [Desc("Attach this to the world actor.", "Order of the layers defines the Z sorting.")] public class SmudgeLayerInfo : ITraitInfo { public readonly string Type = "Scorch"; @@ -137,7 +138,7 @@ namespace OpenRA.Mods.RA continue; new SpriteRenderable(kv.Value.Sprite, world.Map.CenterOfCell(kv.Key), - WVec.Zero, -511, pal, 1f, true).Render(wr); + WVec.Zero, -511, pal, 1f, true).Render(wr); // TODO ZOffset is ignored } } }