diff --git a/mods/ts/weapons/explosions.yaml b/mods/ts/weapons/explosions.yaml index 3691a5c241..0f1ab6dab6 100644 --- a/mods/ts/weapons/explosions.yaml +++ b/mods/ts/weapons/explosions.yaml @@ -1,8 +1,8 @@ -UnitExplode: +^DamagingExplosion: Warhead@1Dam: SpreadDamage - Spread: 426 + Spread: 192 + Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 50 - Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 90 Wood: 75 @@ -17,16 +17,13 @@ UnitExplode: SmudgeType: MediumCrater InvalidTargets: Building, Wall +UnitExplode: + Inherits: ^DamagingExplosion + UnitExplodeSmall: + Inherits: ^DamagingExplosion Warhead@1Dam: SpreadDamage - Spread: 426 Damage: 40 - Versus: - None: 90 - Wood: 75 - Light: 60 - Heavy: 25 - DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: medium_brnl ImpactSounds: expnew13.aud @@ -47,27 +44,21 @@ CyborgExplode: ImpactSounds: expnew10.aud TiberiumExplosion: + Inherits: ^DamagingExplosion Warhead@1Dam: SpreadDamage Spread: 9 Damage: 10 - Versus: - None: 90 - Wood: 75 - Light: 60 - Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Res: CreateResource + Warhead@Res: CreateResource AddsResourceType: Tiberium Size: 1,1 - Warhead@3Eff: CreateEffect + Warhead@2Eff: CreateEffect Explosions: large_explosion - ExplosionPalette: effectalpha75 - ImpactSounds: expnew09.aud + -Warhead@4Smu: LeaveSmudge SmallDebris: ReloadDelay: 60 Range: 4c0 - Report: Projectile: Bullet Speed: 50, 125 LaunchAngle: 45, 135 @@ -76,15 +67,9 @@ SmallDebris: Shadow: true LargeDebris: - ReloadDelay: 60 - Range: 4c0 - Report: + Inherits: SmallDebris Projectile: Bullet - Speed: 50, 125 - LaunchAngle: 45, 135 Image: dbrislg - Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 - Shadow: true Demolish: Warhead@1Dam: SpreadDamage