Add GrantConditionWhileAiming

This commit is contained in:
abcdefg30
2018-12-25 13:52:10 +01:00
committed by reaperrr
parent 7608922ff0
commit 8689030f79
2 changed files with 56 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class GrantConditionWhileAimingInfo : ITraitInfo
{
[FieldLoader.Require]
[GrantedConditionReference]
[Desc("The condition to grant while aiming.")]
public readonly string Condition = null;
object ITraitInfo.Create(ActorInitializer init) { return new GrantConditionWhileAiming(this); }
}
public class GrantConditionWhileAiming : INotifyCreated, INotifyAiming
{
readonly GrantConditionWhileAimingInfo info;
ConditionManager conditionManager;
int conditionToken = ConditionManager.InvalidConditionToken;
public GrantConditionWhileAiming(GrantConditionWhileAimingInfo info)
{
this.info = info;
}
void INotifyCreated.Created(Actor self)
{
conditionManager = self.TraitOrDefault<ConditionManager>();
}
void INotifyAiming.StartedAiming(Actor self, AttackBase attack)
{
if (conditionToken == ConditionManager.InvalidConditionToken)
conditionToken = conditionManager.GrantCondition(self, info.Condition);
}
void INotifyAiming.StoppedAiming(Actor self, AttackBase attack)
{
if (conditionToken != ConditionManager.InvalidConditionToken)
conditionToken = conditionManager.RevokeCondition(self, conditionToken);
}
}
}