important to mount a theater package in sequence editor
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@@ -25,7 +25,7 @@ namespace SequenceEditor
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{
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{
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if (Shps.ContainsKey(shp)) return;
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if (Shps.ContainsKey(shp)) return;
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var reader = new ShpReader(FileSystem.OpenWithExts(shp, ".shp", ".tem", ".sno", ".int"));
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var reader = new ShpReader(FileSystem.OpenWithExts(shp, ".tem", ".sno", ".int", ".shp"));
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Shps[shp] = reader.Select(ih =>
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Shps[shp] = reader.Select(ih =>
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{
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{
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var bmp = new Bitmap(reader.Width, reader.Height);
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var bmp = new Bitmap(reader.Width, reader.Height);
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@@ -74,6 +74,7 @@ namespace SequenceEditor
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try
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try
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{
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{
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FileSystem.MountDefault( true );
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FileSystem.MountDefault( true );
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FileSystem.MountTemporary(new Package("temperat.mix"));
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}
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}
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catch( FileNotFoundException fnf )
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catch( FileNotFoundException fnf )
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{
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{
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