diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index ff05cadac3..14d9ed4014 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -8,7 +8,6 @@ MCV: Description: Deploys into another Construction Yard.\n Unarmed Buildable: BuildPaletteOrder: 100 - Queue: None Prerequisites: fix Owner: gdi,nod Selectable: @@ -139,7 +138,7 @@ ARTY: Armor: Type: Light RevealsShroud: - Range: 6 + Range: 9 AttackFrontal: PrimaryWeapon: ArtilleryShell PrimaryOffset: 0,-7,0,-3 @@ -170,7 +169,7 @@ FTNK: Armor: Type: Light RevealsShroud: - Range: 4 + Range: 5 AttackFrontal: PrimaryWeapon: BigFlamer PrimaryOffset: 0,-5,3,2 @@ -294,7 +293,7 @@ LTNK: Icon: ltnkicnh Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft Buildable: - BuildPaletteOrder: 30 + BuildPaletteOrder: 40 Prerequisites: hq Owner: nod Mobile: @@ -341,7 +340,7 @@ MTNK: Armor: Type: Heavy RevealsShroud: - Range: 5 + Range: 6 Turreted: ROT: 5 AttackTurreted: @@ -440,11 +439,11 @@ MLRS: Valued: Cost: 750 Tooltip: - Name: SSM Launcher + Name: Surface-to-Air Missile Launcher Icon: mlrsicnh - Description: Long range artillery.\n Strong vs Infantry, Aircraft\n Weak vs Tanks, Aircraft + Description: Powerful anti-air unit.\nCannot attack ground units. # Buildable: -# BuildPaletteOrder: 85 +# BuildPaletteOrder: 70 # Prerequisites: hq # Owner: nod Mobile: @@ -458,14 +457,16 @@ MLRS: Turreted: ROT: 5 AttackTurreted: - PrimaryWeapon: HonestJohn - SecondaryWeapon: HonestJohn + PrimaryWeapon: Patriot PrimaryOffset: 0,3,0,-3 - PrimaryLocalOffset: -4,0,0,0,0 - SecondaryLocalOffset: 4,0,0,0,0 + PrimaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0 AlignIdleTurrets: true RenderUnitTurretedAim: AutoTarget: + Explodes: + Weapon: UnitExplodeSmall + EmptyWeapon: UnitExplodeSmall + RenderRangeCircle: LeavesHusk: HuskActor: MLRS.Husk