Add ScreenBounds method to IRender interface.

This method is expected to return Rectangles that cover
the region where Renderables returned by Render may exist.
This commit is contained in:
Paul Chote
2017-12-05 17:40:45 +00:00
committed by reaperrr
parent 46f6263061
commit 86bfe28ade
15 changed files with 133 additions and 5 deletions

View File

@@ -75,6 +75,12 @@ namespace OpenRA.Mods.Common.Traits.Render
return !Info.RequiresSelection ? RenderInner(self, wr) : SpriteRenderable.None;
}
IEnumerable<Rectangle> IRender.ScreenBounds(Actor self, WorldRenderer wr)
{
// Text decorations don't contribute to actor bounds
yield break;
}
IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)
{
return Info.RequiresSelection ? RenderInner(self, wr) : SpriteRenderable.None;