Add ScreenBounds method to IRender interface.

This method is expected to return Rectangles that cover
the region where Renderables returned by Render may exist.
This commit is contained in:
Paul Chote
2017-12-05 17:40:45 +00:00
committed by reaperrr
parent 46f6263061
commit 86bfe28ade
15 changed files with 133 additions and 5 deletions

View File

@@ -98,6 +98,12 @@ namespace OpenRA.Mods.Common.Traits
.SelectMany(p => p.Render());
}
IEnumerable<Rectangle> IRender.ScreenBounds(Actor self, WorldRenderer wr)
{
// World-actor render traits don't require screen bounds
yield break;
}
public EditorActorPreview Add(ActorReference reference) { return Add(NextActorName(), reference); }
EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)