Disable click sound on command bar buttons

This commit is contained in:
rob-v
2017-08-09 21:07:16 +02:00
committed by Paul Chote
parent 0c67ca3321
commit 86cff9a774
3 changed files with 36 additions and 0 deletions

View File

@@ -44,6 +44,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background: command-button
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Attack Move
TooltipDesc: Selected units will move to the desired location\nand attack any enemies they encounter en route.\n\nLeft-click icon then right-click on target location.
TooltipContainer: TOOLTIP_CONTAINER
@@ -59,6 +60,7 @@ Container@PLAYER_WIDGETS:
Height: 41
VisualHeight: 0
Background: command-button
DisableKeySound: true
TooltipText: Force Move
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -75,6 +77,7 @@ Container@PLAYER_WIDGETS:
Height: 41
VisualHeight: 0
Background: command-button
DisableKeySound: true
TooltipText: Force Attack
TooltipDesc: Selected units will attack the targeted unit or location\nignoring their default activity for the target.\n\nLeft-click icon then right-click on target.\nHold {(Ctrl)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -92,6 +95,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background: command-button
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Guard
TooltipDesc: Selected units will follow the targeted unit.\n\nLeft-click icon then right-click on target unit.
TooltipContainer: TOOLTIP_CONTAINER
@@ -108,6 +112,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background: command-button
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Deploy
TooltipDesc: Selected units will perform their default deploy activity\n - MCVs will unpack into a Construction Yard\n - Thumpers will start or stop attracting worms\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -124,6 +129,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background: command-button
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Scatter
TooltipDesc: Selected units will stop their current activity\nand move to a nearby location.\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -140,6 +146,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background: command-button
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Stop
TooltipDesc: Selected units will stop their current activity.\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -155,6 +162,7 @@ Container@PLAYER_WIDGETS:
Height: 41
VisualHeight: 0
Background: command-button
DisableKeySound: true
TooltipText: Waypoint Mode
TooltipDesc: Use Waypoint Mode to give multiple linking commands\nto the selected units. Units will execute the commands\nimmediately upon receiving them.\n\nLeft-click icon then give commands in the game world.\nHold {(Shift)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
@@ -178,6 +186,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background:
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Attack Anything Stance
TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will pursue attackers across the battlefield
TooltipContainer: TOOLTIP_CONTAINER
@@ -194,6 +203,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background:
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Defend Stance
TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units on sight\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER
@@ -210,6 +220,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background:
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Return Fire Stance
TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER
@@ -226,6 +237,7 @@ Container@PLAYER_WIDGETS:
VisualHeight: 0
Background:
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Hold Fire Stance
TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER