Replace ITraitInfo interface with TraitInfo class.
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@@ -16,7 +16,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits.Render
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{
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[Desc("This actor displays a charge-up animation before firing.")]
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public class WithTeslaChargeAnimationInfo : ITraitInfo, Requires<WithSpriteBodyInfo>, Requires<RenderSpritesInfo>
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public class WithTeslaChargeAnimationInfo : TraitInfo, Requires<WithSpriteBodyInfo>, Requires<RenderSpritesInfo>
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{
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[SequenceReference]
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[Desc("Sequence to use for charge animation.")]
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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[Desc("Which sprite body to play the animation on.")]
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public readonly string Body = "body";
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public object Create(ActorInitializer init) { return new WithTeslaChargeAnimation(init, this); }
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public override object Create(ActorInitializer init) { return new WithTeslaChargeAnimation(init, this); }
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}
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public class WithTeslaChargeAnimation : INotifyTeslaCharging
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