Replace ITraitInfo interface with TraitInfo class.
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@@ -20,7 +20,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Provides access to the attack-move command, which will make the actor automatically engage viable targets while moving to the destination.")]
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class AttackMoveInfo : ITraitInfo, Requires<IMoveInfo>
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class AttackMoveInfo : TraitInfo, Requires<IMoveInfo>
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{
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[VoiceReference]
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public readonly string Voice = "Action";
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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Can the actor be ordered to move in to shroud?")]
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public readonly bool MoveIntoShroud = true;
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public object Create(ActorInitializer init) { return new AttackMove(init.Self, this); }
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public override object Create(ActorInitializer init) { return new AttackMove(init.Self, this); }
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}
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class AttackMove : IResolveOrder, IOrderVoice
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