Replace ITraitInfo interface with TraitInfo class.
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@@ -18,7 +18,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Draw a colored contrail behind this actor when they move.")]
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class ContrailInfo : ITraitInfo, Requires<BodyOrientationInfo>
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class ContrailInfo : TraitInfo, Requires<BodyOrientationInfo>
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{
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[Desc("Position relative to body")]
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public readonly WVec Offset = WVec.Zero;
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Use player remap color instead of a custom color?")]
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public readonly bool UsePlayerColor = true;
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public object Create(ActorInitializer init) { return new Contrail(init.Self, this); }
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public override object Create(ActorInitializer init) { return new Contrail(init.Self, this); }
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}
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class Contrail : ITick, IRender, INotifyAddedToWorld
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