Replace ITraitInfo interface with TraitInfo class.

This commit is contained in:
Paul Chote
2020-05-11 18:12:19 +01:00
committed by reaperrr
parent 3cd7ec3878
commit 86f61298e6
243 changed files with 510 additions and 505 deletions

View File

@@ -13,14 +13,14 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
{
class ActorLostNotificationInfo : ITraitInfo
class ActorLostNotificationInfo : TraitInfo
{
[NotificationReference("Speech")]
public readonly string Notification = "UnitLost";
public readonly bool NotifyAll = false;
public object Create(ActorInitializer init) { return new ActorLostNotification(this); }
public override object Create(ActorInitializer init) { return new ActorLostNotification(this); }
}
class ActorLostNotification : INotifyKilled

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
{
[Desc("Play the Kill voice of this actor when eliminating enemies.")]
public class AnnounceOnKillInfo : ITraitInfo
public class AnnounceOnKillInfo : TraitInfo
{
[Desc("Minimum duration (in seconds) between sound events.")]
public readonly int Interval = 5;
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
[Desc("Voice to use when killing something.")]
public readonly string Voice = "Kill";
public object Create(ActorInitializer init) { return new AnnounceOnKill(init.Self, this); }
public override object Create(ActorInitializer init) { return new AnnounceOnKill(init.Self, this); }
}
public class AnnounceOnKill : INotifyAppliedDamage

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
{
[Desc("Players will be notified when this actor becomes visible to them.",
"Requires the 'EnemyWatcher' trait on the player actor.")]
public class AnnounceOnSeenInfo : ITraitInfo
public class AnnounceOnSeenInfo : TraitInfo
{
[Desc("Should there be a radar ping on enemies' radar at the actor's location when they see him")]
public readonly bool PingRadar = false;
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
public readonly bool AnnounceNeutrals = false;
public object Create(ActorInitializer init) { return new AnnounceOnSeen(init.Self, this); }
public override object Create(ActorInitializer init) { return new AnnounceOnSeen(init.Self, this); }
}
public class AnnounceOnSeen : INotifyDiscovered

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
{
public class CaptureNotificationInfo : ITraitInfo
public class CaptureNotificationInfo : TraitInfo
{
[NotificationReference("Speech")]
[Desc("The speech notification to play to the new owner.")]
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
[Desc("Specifies if LoseNotification is played with the voice of the new owners faction.")]
public readonly bool LoseNewOwnerVoice = false;
public object Create(ActorInitializer init) { return new CaptureNotification(this); }
public override object Create(ActorInitializer init) { return new CaptureNotification(this); }
}
public class CaptureNotification : INotifyCapture

View File

@@ -13,7 +13,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
{
public class SoundOnDamageTransitionInfo : ITraitInfo
public class SoundOnDamageTransitionInfo : TraitInfo
{
[Desc("Play a random sound from this list when damaged.")]
public readonly string[] DamagedSounds = { };
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
[Desc("Play a random sound from this list when destroyed.")]
public readonly string[] DestroyedSounds = { };
public object Create(ActorInitializer init) { return new SoundOnDamageTransition(this); }
public override object Create(ActorInitializer init) { return new SoundOnDamageTransition(this); }
}
public class SoundOnDamageTransition : INotifyDamageStateChanged