Replace ITraitInfo interface with TraitInfo class.
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@@ -16,7 +16,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Required for the map editor to work. Attach this to the world actor.")]
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public class EditorSelectionLayerInfo : ITraitInfo
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public class EditorSelectionLayerInfo : TraitInfo
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{
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[PaletteReference]
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[Desc("Palette to use for rendering the placement sprite.")]
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Sequence to use for the paste overlay.")]
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public readonly string PasteSequence = "paste";
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public virtual object Create(ActorInitializer init) { return new EditorSelectionLayer(init.Self, this); }
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public override object Create(ActorInitializer init) { return new EditorSelectionLayer(init.Self, this); }
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}
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public class EditorSelectionLayer : IWorldLoaded, IRenderAboveShroud
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