Replace ITraitInfo interface with TraitInfo class.
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@@ -17,7 +17,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.D2k.Traits
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{
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[Desc("Attach this to the world actor. Required for LaysTerrain to work.")]
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public class BuildableTerrainLayerInfo : ITraitInfo
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public class BuildableTerrainLayerInfo : TraitInfo
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{
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[Desc("Palette to render the layer sprites in.")]
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public readonly string Palette = TileSet.TerrainPaletteInternalName;
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.D2k.Traits
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[Desc("The hitpoints, which can be reduced by the DamagesConcreteWarhead.")]
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public readonly int MaxStrength = 9000;
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public object Create(ActorInitializer init) { return new BuildableTerrainLayer(init.Self, this); }
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public override object Create(ActorInitializer init) { return new BuildableTerrainLayer(init.Self, this); }
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}
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public class BuildableTerrainLayer : IRenderOverlay, IWorldLoaded, ITickRender, INotifyActorDisposing
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