Move ChooseRandomEdgeCell from WorldUtils to Map
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@@ -89,8 +89,8 @@ namespace OpenRA.Mods.RA
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if (info.DeliveryAircraft != null)
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{
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var crate = w.CreateActor(false, crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner) });
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var startPos = w.ChooseRandomEdgeCell();
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var altitude = self.World.Map.Rules.Actors[info.DeliveryAircraft].Traits.Get<PlaneInfo>().CruiseAltitude;
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var startPos = w.Map.ChooseRandomEdgeCell(w.SharedRandom);
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var altitude = w.Map.Rules.Actors[info.DeliveryAircraft].Traits.Get<PlaneInfo>().CruiseAltitude;
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var plane = w.CreateActor(info.DeliveryAircraft, new TypeDictionary
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{
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new CenterPositionInit(startPos.CenterPosition + new WVec(WRange.Zero, WRange.Zero, altitude)),
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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.RA.Scripting
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[Desc("Returns a random cell on the visible border of the map.")]
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public CPos RandomEdgeCell()
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{
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return context.World.ChooseRandomEdgeCell();
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return context.World.Map.ChooseRandomEdgeCell(context.World.SharedRandom);
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}
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[Desc("Returns true if there is only one human player.")]
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@@ -345,7 +345,7 @@ namespace OpenRA.Mods.RA.Scripting
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[LuaGlobal]
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public CPos GetRandomEdgeCell()
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{
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return world.ChooseRandomEdgeCell();
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return world.Map.ChooseRandomEdgeCell(world.SharedRandom);
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}
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[LuaGlobal]
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA
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var info = (ParatroopersPowerInfo)Info;
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var items = info.DropItems;
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var startPos = self.World.ChooseRandomEdgeCell();
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var startPos = self.World.Map.ChooseRandomEdgeCell(self.World.SharedRandom);
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self.World.AddFrameEndTask(w =>
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{
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
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{
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base.Activate(self, order, manager);
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var enterCell = self.World.ChooseRandomEdgeCell();
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var enterCell = self.World.Map.ChooseRandomEdgeCell(self.World.SharedRandom);
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var altitude = self.World.Map.Rules.Actors["u2"].Traits.Get<PlaneInfo>().CruiseAltitude;
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var plane = self.World.CreateActor("u2", new TypeDictionary
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