defer disposal of lua context to main thread

This commit is contained in:
Chris Forbes
2013-12-02 17:50:09 +13:00
parent 3d47fd503d
commit 870685995d

View File

@@ -128,7 +128,8 @@ namespace OpenRA.Mods.RA.Scripting
~LuaScriptContext() ~LuaScriptContext()
{ {
Dispose(); if (Lua != null)
Game.RunAfterTick(Dispose);
} }
} }
} }