defer disposal of lua context to main thread
This commit is contained in:
@@ -128,7 +128,8 @@ namespace OpenRA.Mods.RA.Scripting
|
|||||||
|
|
||||||
~LuaScriptContext()
|
~LuaScriptContext()
|
||||||
{
|
{
|
||||||
Dispose();
|
if (Lua != null)
|
||||||
|
Game.RunAfterTick(Dispose);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user