remove standalone MapConverter

This commit is contained in:
Chris Forbes
2010-08-01 18:03:03 +12:00
parent 724df5ad54
commit 8707bbd569
4 changed files with 66 additions and 527 deletions

View File

@@ -1,40 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using OpenRA.FileFormats;
using OpenRA;
using System.IO;
namespace MapConverter
{
class MainClass
{
public static void Main (string[] args)
{
if (args.Length != 3)
{
Console.WriteLine("usage: MapConverter mod[,mod]* input-map.ini output-map.yaml");
return;
}
var mods = args[0].Split(',');
var inputFile = args[1];
var outputPath = args[2];
Game.InitializeEngineWithMods(mods);
var map = MapConverter.Import(inputFile);
Directory.CreateDirectory(outputPath);
map.Package = new Folder(outputPath);
map.Save(outputPath);
}
}
}

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@@ -1,354 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using OpenRA;
using OpenRA.FileFormats;
namespace MapConverter
{
public class MapConverter
{
// Mapping from ra overlay index to type string
static string[] raOverlayNames =
{
"sbag", "cycl", "brik", "fenc", "wood",
"gold01", "gold02", "gold03", "gold04",
"gem01", "gem02", "gem03", "gem04",
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
"fpls", "wcrate", "scrate", "barb", "sbag",
};
static Dictionary<string, Pair<byte, byte>> overlayResourceMapping = new Dictionary<string, Pair<byte, byte>>()
{
// RA Gems, Gold
{ "gold01", new Pair<byte,byte>(1,0) },
{ "gold02", new Pair<byte,byte>(1,1) },
{ "gold03", new Pair<byte,byte>(1,2) },
{ "gold04", new Pair<byte,byte>(1,3) },
{ "gem01", new Pair<byte,byte>(2,0) },
{ "gem02", new Pair<byte,byte>(2,1) },
{ "gem03", new Pair<byte,byte>(2,2) },
{ "gem04", new Pair<byte,byte>(2,3) },
// cnc tiberium
{ "ti1", new Pair<byte,byte>(1,0) },
{ "ti2", new Pair<byte,byte>(1,1) },
{ "ti3", new Pair<byte,byte>(1,2) },
{ "ti4", new Pair<byte,byte>(1,3) },
{ "ti5", new Pair<byte,byte>(1,4) },
{ "ti6", new Pair<byte,byte>(1,5) },
{ "ti7", new Pair<byte,byte>(1,6) },
{ "ti8", new Pair<byte,byte>(1,7) },
{ "ti9", new Pair<byte,byte>(1,8) },
{ "ti10", new Pair<byte,byte>(1,9) },
{ "ti11", new Pair<byte,byte>(1,10) },
{ "ti12", new Pair<byte,byte>(1,11) },
};
static Dictionary<string, string> overlayActorMapping = new Dictionary<string, string>() {
// Fences
{"sbag","sbag"},
{"cycl","cycl"},
{"brik","brik"},
{"fenc","fenc"},
{"wood","wood"},
// Fields
{"v12","v12"},
{"v13","v13"},
{"v14","v14"},
{"v15","v15"},
{"v16","v16"},
{"v17","v17"},
{"v18","v18"},
// Crates
// {"wcrate","crate"},
// {"scrate","crate"},
};
int MapSize;
int ActorCount = 0;
Map Map = new Map();
MapConverter(string filename)
{
ConvertIniMap(filename);
}
public static Map Import(string filename)
{
var converter = new MapConverter(filename);
return converter.Map;
}
enum IniMapFormat { RedAlert = 3, /* otherwise, cnc (2 variants exist, we don't care to differentiate) */ };
public void ConvertIniMap(string iniFile)
{
var file = new IniFile(FileSystem.Open(iniFile));
var basic = file.GetSection("Basic");
var map = file.GetSection("Map");
var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"));
var XOffset = int.Parse(map.GetValue("X", "0"));
var YOffset = int.Parse(map.GetValue("Y", "0"));
var Width = int.Parse(map.GetValue("Width", "0"));
var Height = int.Parse(map.GetValue("Height", "0"));
MapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64;
Map.Title = basic.GetValue("Name", "(null)");
Map.Author = "Westwood Studios";
Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8);
Map.MapSize.X = MapSize;
Map.MapSize.Y = MapSize;
Map.TopLeft = new int2(XOffset, YOffset);
Map.BottomRight = new int2(XOffset + Width, YOffset + Height);
Map.Selectable = true;
if (legacyMapFormat == IniMapFormat.RedAlert)
{
UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
ReadRATrees(file);
// TODO: Fixme
//tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("ra",Map.Tileset)].First);
}
else // CNC
{
UnpackCncTileData(FileSystem.Open(iniFile.Substring(0, iniFile.Length - 4) + ".bin"));
ReadCncOverlay(file);
ReadCncTrees(file);
// TODO: Fixme
//tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("cnc",Map.Tileset)].First);
}
LoadActors(file, "STRUCTURES");
LoadActors(file, "UNITS");
LoadActors(file, "INFANTRY");
LoadSmudges(file, "SMUDGE");
var wp = file.GetSection("Waypoints")
.Where(kv => int.Parse(kv.Value) > 0)
.Select(kv => Pair.New(int.Parse(kv.Key),
LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
.Where(a => a.First < 8)
.ToArray();
Map.PlayerCount = wp.Count();
foreach (var kv in wp)
Map.Waypoints.Add("spawn" + kv.First, kv.Second);
}
static int2 LocationFromMapOffset(int offset, int mapSize)
{
return new int2(offset % mapSize, offset / mapSize);
}
static MemoryStream ReadPackedSection(IniSection mapPackSection)
{
StringBuilder sb = new StringBuilder();
for (int i = 1; ; i++)
{
string line = mapPackSection.GetValue(i.ToString(), null);
if (line == null)
break;
sb.Append(line.Trim());
}
byte[] data = Convert.FromBase64String(sb.ToString());
List<byte[]> chunks = new List<byte[]>();
BinaryReader reader = new BinaryReader(new MemoryStream(data));
try
{
while (true)
{
uint length = reader.ReadUInt32() & 0xdfffffff;
byte[] dest = new byte[8192];
byte[] src = reader.ReadBytes((int)length);
/*int actualLength =*/
Format80.DecodeInto(src, dest);
chunks.Add(dest);
}
}
catch (EndOfStreamException) { }
MemoryStream ms = new MemoryStream();
foreach (byte[] chunk in chunks)
ms.Write(chunk, 0, chunk.Length);
ms.Position = 0;
return ms;
}
static byte ReadByte(Stream s)
{
int ret = s.ReadByte();
if (ret == -1)
throw new NotImplementedException();
return (byte)ret;
}
static ushort ReadWord(Stream s)
{
ushort ret = ReadByte(s);
ret |= (ushort)(ReadByte(s) << 8);
return ret;
}
void UnpackRATileData(MemoryStream ms)
{
Map.MapTiles = new TileReference<ushort, byte>[MapSize, MapSize];
for (int i = 0; i < MapSize; i++)
for (int j = 0; j < MapSize; j++)
Map.MapTiles[i, j] = new TileReference<ushort, byte>();
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
Map.MapTiles[i, j].type = ReadWord(ms);
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
Map.MapTiles[i, j].index = ReadByte(ms);
if (Map.MapTiles[i, j].type == 0xff || Map.MapTiles[i, j].type == 0xffff)
Map.MapTiles[i, j].index = byte.MaxValue;
}
}
void UnpackRAOverlayData(MemoryStream ms)
{
Map.MapResources = new TileReference<byte, byte>[MapSize, MapSize];
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
byte o = ReadByte(ms);
var res = Pair.New((byte)0, (byte)0);
if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o]))
res = overlayResourceMapping[raOverlayNames[o]];
Map.MapResources[i, j] = new TileReference<byte, byte>(res.First, res.Second);
if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o]))
Map.Actors.Add("Actor" + ActorCount, new ActorReference("Actor" + ActorCount++, overlayActorMapping[raOverlayNames[o]], new int2(i, j), "Neutral"));
}
}
void ReadRATrees(IniFile file)
{
IniSection terrain = file.GetSection("TERRAIN", true);
if (terrain == null)
return;
foreach (KeyValuePair<string, string> kv in terrain)
{
var loc = int.Parse(kv.Key);
Map.Actors.Add("Actor" + ActorCount, new ActorReference("Actor" + ActorCount++, kv.Value.ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), "Neutral"));
}
}
void UnpackCncTileData(Stream ms)
{
Map.MapTiles = new TileReference<ushort, byte>[MapSize, MapSize];
for (int i = 0; i < MapSize; i++)
for (int j = 0; j < MapSize; j++)
Map.MapTiles[i, j] = new TileReference<ushort, byte>();
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
Map.MapTiles[i, j].type = ReadByte(ms);
Map.MapTiles[i, j].index = ReadByte(ms);
if (Map.MapTiles[i, j].type == 0xff)
Map.MapTiles[i, j].index = byte.MaxValue;
}
}
void ReadCncOverlay(IniFile file)
{
IniSection overlay = file.GetSection("OVERLAY", true);
if (overlay == null)
return;
Map.MapResources = new TileReference<byte, byte>[MapSize, MapSize];
foreach (KeyValuePair<string, string> kv in overlay)
{
var loc = int.Parse(kv.Key);
int2 cell = new int2(loc % MapSize, loc / MapSize);
var res = Pair.New((byte)0, (byte)0);
if (overlayResourceMapping.ContainsKey(kv.Value.ToLower()))
res = overlayResourceMapping[kv.Value.ToLower()];
Map.MapResources[cell.X, cell.Y] = new TileReference<byte, byte>(res.First, res.Second);
if (overlayActorMapping.ContainsKey(kv.Value.ToLower()))
Map.Actors.Add("Actor" + ActorCount, new ActorReference("Actor" + ActorCount++, overlayActorMapping[kv.Value.ToLower()], new int2(cell.X, cell.Y), "Neutral"));
}
}
void ReadCncTrees(IniFile file)
{
IniSection terrain = file.GetSection("TERRAIN", true);
if (terrain == null)
return;
foreach (KeyValuePair<string, string> kv in terrain)
{
var loc = int.Parse(kv.Key);
Map.Actors.Add("Actor" + ActorCount, new ActorReference("Actor" + ActorCount++, kv.Value.Split(',')[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), "Neutral"));
}
}
void LoadActors(IniFile file, string section)
{
foreach (var s in file.GetSection(section, true))
{
//num=owner,type,health,location,facing,...
var parts = s.Value.Split(',');
var loc = int.Parse(parts[3]);
if (parts[0] == "")
parts[0] = "Neutral";
Map.Actors.Add("Actor" + ActorCount, new ActorReference("Actor" + ActorCount++, parts[1].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), parts[0]));
}
}
void LoadSmudges(IniFile file, string section)
{
foreach (var s in file.GetSection(section, true))
{
//loc=type,loc,depth
var parts = s.Value.Split(',');
var loc = int.Parse(parts[1]);
Map.Smudges.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), int.Parse(parts[2])));
}
}
static string Truncate(string s, int maxLength)
{
return s.Length <= maxLength ? s : s.Substring(0, maxLength);
}
}
}

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@@ -1,57 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BA2B4C61-D5EE-4C3E-9BA1-EB32C531FA36}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>MapConverter</RootNamespace>
<AssemblyName>MapConverter</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="MapConverter.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
<Name>OpenRA.FileFormats</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
<Name>OpenRA.Game</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -19,8 +19,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Cnc", "OpenRA.M
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Gl", "OpenRA.Gl\OpenRA.Gl.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Gl", "OpenRA.Gl\OpenRA.Gl.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MapConverter", "MapConverter\MapConverter.csproj", "{BA2B4C61-D5EE-4C3E-9BA1-EB32C531FA36}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.TilesetBuilder", "OpenRA.TilesetBuilder\OpenRA.TilesetBuilder.csproj", "{56B1073B-AE14-499A-BB98-43A8DE9A39CA}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.TilesetBuilder", "OpenRA.TilesetBuilder\OpenRA.TilesetBuilder.csproj", "{56B1073B-AE14-499A-BB98-43A8DE9A39CA}"
@@ -37,77 +35,6 @@ Global
Release|Mixed Platforms = Release|Mixed Platforms Release|Mixed Platforms = Release|Mixed Platforms
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.Build.0 = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Any CPU.ActiveCfg = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Any CPU.Build.0 = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.ActiveCfg = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.Build.0 = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.Build.0 = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Any CPU.ActiveCfg = Release|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.ActiveCfg = Release|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.Build.0 = Release|x86
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Debug|Any CPU.Build.0 = Debug|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Release|Any CPU.ActiveCfg = Release|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Release|Any CPU.Build.0 = Release|Any CPU
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{210645C7-E99E-46B6-863E-E211AE6C7D70}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Mixed Platforms.Build.0 = Debug|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Any CPU.Build.0 = Release|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Mixed Platforms.ActiveCfg = Release|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Mixed Platforms.Build.0 = Release|x86
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Any CPU.Build.0 = Release|Any CPU
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{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Any CPU.Build.0 = Release|Any CPU
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{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Any CPU.Build.0 = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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