From a73e7e6103ecccbb26508b48a564fc3ea40337a2 Mon Sep 17 00:00:00 2001 From: abc013 Date: Mon, 20 Feb 2017 20:38:27 +0100 Subject: [PATCH 1/3] Adjust the drop-position of the air strike in D2k --- mods/d2k/weapons/other.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/d2k/weapons/other.yaml b/mods/d2k/weapons/other.yaml index 4a389eaa9a..1e319897a2 100644 --- a/mods/d2k/weapons/other.yaml +++ b/mods/d2k/weapons/other.yaml @@ -53,7 +53,7 @@ OrniBomb: ReloadDelay: 25 Burst: 5 BurstDelay: 3 - Range: 3c0 + Range: 1c512 Projectile: GravityBomb Image: BOMBS Warhead@1Dam: SpreadDamage From 447269c0205332ea6ecbc4f079ac719c2669e84f Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 20 Feb 2017 22:11:04 +0100 Subject: [PATCH 2/3] Tweak D2k aircraft altitudes The Frigate and Ornithopter were flying too low compared to the original. --- mods/d2k/rules/aircraft.yaml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 9b0aadbf34..d6a36600f2 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -9,7 +9,7 @@ carryall.reinforce: Armor: Type: light Aircraft: - CruiseAltitude: 2100 + CruiseAltitude: 2160 InitialFacing: 0 Speed: 144 # 112 * ~1.3 for balance reasons TurnSpeed: 4 @@ -63,6 +63,7 @@ frigate: TurnSpeed: 1 Repulsable: False MaximumPitch: 20 + CruiseAltitude: 2048 -AppearsOnRadar: Cargo: MaxWeight: 20 @@ -84,6 +85,7 @@ ornithopter: TurnSpeed: 2 Repulsable: False CanHover: True + CruiseAltitude: 1920 AmmoPool: Ammo: 5 Tooltip: From 4c02112cc66ccff1406d2bbca12ba7b0a5bc0b58 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 20 Feb 2017 22:13:06 +0100 Subject: [PATCH 3/3] Tweak Ornithopter bombs In the original, - they were slower - didn't accelerate - had a shadow - were dropped at lower rate - played EXPLSML4.WAV compared to bleed. --- mods/d2k/rules/structures.yaml | 1 + mods/d2k/weapons/other.yaml | 11 +++++++---- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index d6f6257b41..46482116f7 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -835,6 +835,7 @@ high_tech_factory: Prerequisites: ~techlevel.superweapons, upgrade.hightech ChargeTime: 300 SquadSize: 3 + SquadOffset: -1536, 1024, 0 LongDesc: Ornithopters hit the target with bombs UnitType: ornithopter DisplayBeacon: True diff --git a/mods/d2k/weapons/other.yaml b/mods/d2k/weapons/other.yaml index 1e319897a2..acbd56a10c 100644 --- a/mods/d2k/weapons/other.yaml +++ b/mods/d2k/weapons/other.yaml @@ -52,10 +52,13 @@ WormJaw: OrniBomb: ReloadDelay: 25 Burst: 5 - BurstDelay: 3 - Range: 1c512 + BurstDelay: 4 + Range: 2c0 Projectile: GravityBomb Image: BOMBS + Speed: 64 + Acceleration: 0 + Shadow: true Warhead@1Dam: SpreadDamage Spread: 320 Falloff: 100, 60, 30, 15, 0 @@ -72,11 +75,11 @@ OrniBomb: harvester: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge - SmudgeType: Crater + SmudgeType: SandCrater, RockCrater InvalidTargets: Vehicle, Structure Warhead@3Eff: CreateEffect Explosions: large_explosion - ImpactSounds: NAPALM1.WAV + ImpactSounds: EXPLSML4.WAV Crush: Warhead@1Dam: SpreadDamage