make cloak palette configurable
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@@ -22,6 +22,7 @@ namespace OpenRA.Mods.RA
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public int CloakDelay = 30; // Ticks
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public int CloakDelay = 30; // Ticks
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public string CloakSound = "subshow1.aud";
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public string CloakSound = "subshow1.aud";
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public string UncloakSound = "subshow1.aud";
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public string UncloakSound = "subshow1.aud";
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public readonly string Palette = "shadow";
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public object Create(ActorInitializer init) { return new Cloak(init.self, this); }
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public object Create(ActorInitializer init) { return new Cloak(init.self, this); }
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}
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}
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@@ -70,7 +71,7 @@ namespace OpenRA.Mods.RA
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return rs;
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return rs;
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if (Cloaked && IsVisible(self))
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if (Cloaked && IsVisible(self))
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return rs.Select(a => a.WithPalette("shadow"));
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return rs.Select(a => a.WithPalette(info.Palette));
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else
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else
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return Nothing;
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return Nothing;
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}
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}
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