Add "Enemy detected" notification to RA

This commit is contained in:
penev92
2015-04-04 02:55:12 +03:00
parent 606f69ed7c
commit 873c47127a
3 changed files with 7 additions and 6 deletions

View File

@@ -35,6 +35,7 @@ Speech:
ConvoyUnitLost: convlst1
CreditsStolen: credit1
EnemyUnitsApproaching: enmyapp1
EnemyDetected: enmydet
ExplosiveChargePlaced: xploplc1
FirstObjectiveMet: 1objmet1
FourtyMinutesRemaining: 40minr

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mods/ra/bits/enmydet.aud Normal file

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@@ -82,7 +82,7 @@
Notification: UnitStolen
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Tank:
Inherits@1: ^ExistsInWorld
@@ -144,7 +144,7 @@
WaterCorpseSequence:
WaterCorpsePalette:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Infantry:
Inherits@1: ^ExistsInWorld
@@ -220,7 +220,7 @@
Types: Infantry
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Ship:
Inherits@1: ^ExistsInWorld
@@ -251,7 +251,7 @@
GenericName: Ship
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Plane:
Inherits@1: ^ExistsInWorld
@@ -287,7 +287,7 @@
WithShadow:
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Helicopter:
Inherits: ^Plane
@@ -297,7 +297,7 @@
String: Helicopter
Hovers:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
Notification: EnemyDetected
^Building:
Inherits@1: ^ExistsInWorld