avoid spurious re-indexing of maps just prior to shellmap load

This commit is contained in:
Chris Forbes
2013-04-21 11:38:24 +12:00
parent dc7b2c0f5d
commit 8750f04f4c
2 changed files with 5 additions and 4 deletions

View File

@@ -313,7 +313,7 @@ namespace OpenRA
modData = new ModData( mm );
Renderer.InitializeFonts(modData.Manifest);
modData.LoadInitialAssets();
modData.LoadInitialAssets(true);
PerfHistory.items["render"].hasNormalTick = false;