Split EngineerRepairable to its own file.
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committed by
reaperrr
parent
2463b2ed43
commit
8752e76d1e
@@ -116,6 +116,7 @@
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<Compile Include="Activities\WaitForTransport.cs" />
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<Compile Include="ActorExts.cs" />
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<Compile Include="AIUtils.cs" />
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<Compile Include="Traits\EngineerRepairable.cs" />
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<Compile Include="Orders\OrderGenerator.cs" />
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<Compile Include="TargetExtensions.cs" />
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<Compile Include="Traits\BotModules\Squads\AttackOrFleeFuzzy.cs" />
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@@ -117,9 +117,4 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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}
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[Desc("Eligible for instant repair.")]
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class EngineerRepairableInfo : TraitInfo<EngineerRepairable> { }
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class EngineerRepairable { }
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}
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20
OpenRA.Mods.Common/Traits/EngineerRepairable.cs
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20
OpenRA.Mods.Common/Traits/EngineerRepairable.cs
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@@ -0,0 +1,20 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Eligible for instant repair.")]
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class EngineerRepairableInfo : TraitInfo<EngineerRepairable> { }
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class EngineerRepairable { }
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}
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