diff --git a/OpenRA.Mods.Common/Effects/AreaBeam.cs b/OpenRA.Mods.Common/Effects/AreaBeam.cs index ec0ddfcadb..ad26a625dd 100644 --- a/OpenRA.Mods.Common/Effects/AreaBeam.cs +++ b/OpenRA.Mods.Common/Effects/AreaBeam.cs @@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Effects public readonly bool Blockable = false; [Desc("Extra search radius beyond beam width. Required to ensure affecting actors with large health radius.")] - public readonly WDist TargetExtraSearchRadius = new WDist(2048); + public readonly WDist TargetExtraSearchRadius = new WDist(1536); [Desc("Should the beam be visuall rendered? False = Beam is invisible.")] public readonly bool RenderBeam = true; diff --git a/OpenRA.Mods.Common/Effects/Bullet.cs b/OpenRA.Mods.Common/Effects/Bullet.cs index 57bdf48d5d..f5dc31981d 100644 --- a/OpenRA.Mods.Common/Effects/Bullet.cs +++ b/OpenRA.Mods.Common/Effects/Bullet.cs @@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Effects public readonly WDist Width = new WDist(1); [Desc("Extra search radius beyond path for blocking actors.")] - public readonly WDist TargetExtraSearchRadius = new WDist(2048); + public readonly WDist TargetExtraSearchRadius = new WDist(1536); [Desc("Arc in WAngles, two values indicate variable arc.")] public readonly WAngle[] Angle = { WAngle.Zero }; diff --git a/OpenRA.Mods.Common/Effects/Missile.cs b/OpenRA.Mods.Common/Effects/Missile.cs index 430803ea93..edb8a42b73 100644 --- a/OpenRA.Mods.Common/Effects/Missile.cs +++ b/OpenRA.Mods.Common/Effects/Missile.cs @@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Effects public readonly WDist Width = new WDist(1); [Desc("Extra search radius beyond path for blocking actors.")] - public readonly WDist TargetExtraSearchRadius = new WDist(2048); + public readonly WDist TargetExtraSearchRadius = new WDist(1536); [Desc("Maximum offset at the maximum range")] public readonly WDist Inaccuracy = WDist.Zero;