Make brush rendering self-contained

This commit is contained in:
Gustas
2024-08-16 17:53:49 +03:00
committed by Paul Chote
parent b073155018
commit 87850378c7
19 changed files with 259 additions and 314 deletions

View File

@@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.EditorBrushes;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Widgets
@@ -94,14 +95,23 @@ namespace OpenRA.Mods.Common.Widgets
return false;
}
void IEditorBrush.TickRender(WorldRenderer wr, Actor self) { }
IEnumerable<IRenderable> IEditorBrush.RenderAboveShroud(Actor self, WorldRenderer wr) { yield break; }
IEnumerable<IRenderable> IEditorBrush.RenderAnnotations(Actor self, WorldRenderer wr)
{
if (PastePreviewPosition != null)
{
yield return new EditorSelectionAnnotationRenderable(Region, editorWidget.SelectionAltColor, editorWidget.SelectionAltOffset, PastePreviewPosition);
yield return new EditorSelectionAnnotationRenderable(Region, editorWidget.PasteColor, int2.Zero, PastePreviewPosition);
}
}
public void Tick()
{
PastePreviewPosition = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
}
public void Dispose()
{
}
public void Dispose() { }
}
sealed class CopyPasteEditorAction : IEditorAction