Make brush rendering self-contained

This commit is contained in:
Gustas
2024-08-16 17:53:49 +03:00
committed by Paul Chote
parent b073155018
commit 87850378c7
19 changed files with 259 additions and 314 deletions

View File

@@ -28,6 +28,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Size of partition bins (world pixels).")]
public readonly int BinSize = 250;
[Desc("Facing of new actors.")]
public readonly WAngle DefaultActorFacing = new(384);
void ICreatePlayersInfo.CreateServerPlayers(MapPreview map, Session lobbyInfo, List<GameInformation.Player> players, MersenneTwister playerRandom)
{
throw new NotImplementedException("EditorActorLayer must not be defined on the world actor.");