Make brush rendering self-contained
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@@ -422,8 +422,6 @@ EditorWorld:
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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MaxDensity: 2
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VeinholeActors: veinhole
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EditorSelectionLayer:
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AltPixelOffset: 0,1
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LoadWidgetAtGameStart:
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EditorActionManager:
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BuildableTerrainOverlay:
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