Merge pull request #8321 from penev92/bleed_lintUpgrades

Add a lint check for actor upgrades
This commit is contained in:
Matthias Mailänder
2015-06-27 16:41:04 +02:00
16 changed files with 243 additions and 12 deletions

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@@ -29,7 +29,7 @@ namespace OpenRA.Traits
[AttributeUsage(AttributeTargets.Field)]
public sealed class SequenceReferenceAttribute : Attribute
{
public readonly string ImageReference; // the field name in the same trait info that contains the image name
public readonly string ImageReference; // The field name in the same trait info that contains the image name.
public readonly bool Prefix;
public SequenceReferenceAttribute(string imageReference = null, bool prefix = false)
{
@@ -37,4 +37,10 @@ namespace OpenRA.Traits
Prefix = prefix;
}
}
[AttributeUsage(AttributeTargets.Field)]
public sealed class UpgradeGrantedReferenceAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
public sealed class UpgradeUsedReferenceAttribute : Attribute { }
}

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@@ -0,0 +1,153 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Lint
{
public class CheckUpgrades : ILintPass
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
CheckUpgradesValidity(emitError, map);
CheckUpgradesUsage(emitError, emitWarning, map);
}
private static void CheckUpgradesValidity(Action<string> emitError, Map map)
{
var upgradesGranted = GetAllGrantedUpgrades(emitError, map).ToHashSet();
foreach (var actorInfo in map.Rules.Actors)
{
foreach (var trait in actorInfo.Value.Traits)
{
var fields = trait.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeUsedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(trait, field, emitError);
foreach (var value in values.Where(x => !upgradesGranted.Contains(x)))
emitError("Actor type `{0}` uses upgrade `{1}` that is not granted by anything!".F(actorInfo.Key, value));
}
}
}
}
private static void CheckUpgradesUsage(Action<string> emitError, Action<string> emitWarning, Map map)
{
var upgradesUsed = GetAllUsedUpgrades(emitError, map).ToHashSet();
// Check all upgrades granted by traits.
foreach (var actorInfo in map.Rules.Actors)
{
foreach (var trait in actorInfo.Value.Traits)
{
var fields = trait.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeGrantedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(trait, field, emitError);
foreach (var value in values.Where(x => !upgradesUsed.Contains(x)))
emitWarning("Actor type `{0}` grants upgrade `{1}` that is not used by anything!".F(actorInfo.Key, value));
}
}
}
// Check all upgrades granted by warheads.
foreach (var weapon in map.Rules.Weapons)
{
foreach (var warhead in weapon.Value.Warheads)
{
var fields = warhead.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeGrantedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(warhead, field, emitError);
foreach (var value in values.Where(x => !upgradesUsed.Contains(x)))
emitWarning("Weapon type `{0}` grants upgrade `{1}` that is not used by anything!".F(weapon.Key, value));
}
}
}
}
static IEnumerable<string> GetAllGrantedUpgrades(Action<string> emitError, Map map)
{
// Get all upgrades granted by traits.
foreach (var actorInfo in map.Rules.Actors)
{
foreach (var trait in actorInfo.Value.Traits)
{
var fields = trait.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeGrantedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(trait, field, emitError);
foreach (var value in values)
yield return value;
}
}
}
// Get all upgrades granted by warheads.
foreach (var weapon in map.Rules.Weapons)
{
foreach (var warhead in weapon.Value.Warheads)
{
var fields = warhead.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeGrantedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(warhead, field, emitError);
foreach (var value in values)
yield return value;
}
}
}
// TODO: HACK because GainsExperience grants upgrades differently to most other sources.
var gainsExperience = map.Rules.Actors.SelectMany(x => x.Value.Traits.WithInterface<GainsExperienceInfo>()
.SelectMany(y => y.Upgrades.SelectMany(z => z.Value)));
foreach (var upgrade in gainsExperience)
yield return upgrade;
// TODO: HACK because Pluggable grants upgrades differently to most other sources.
var pluggable = map.Rules.Actors.SelectMany(x => x.Value.Traits.WithInterface<PluggableInfo>()
.SelectMany(y => y.Upgrades.SelectMany(z => z.Value)));
foreach (var upgrade in pluggable)
yield return upgrade;
}
static IEnumerable<string> GetAllUsedUpgrades(Action<string> emitError, Map map)
{
foreach (var actorInfo in map.Rules.Actors)
{
foreach (var trait in actorInfo.Value.Traits)
{
var fields = trait.GetType().GetFields();
foreach (var field in fields.Where(x => x.HasAttribute<UpgradeUsedReferenceAttribute>()))
{
var values = LintExts.GetFieldValues(trait, field, emitError);
foreach (var value in values)
yield return value;
}
}
}
// TODO: HACK because GainsExperience and GainsStatUpgrades do not play by the rules...
// We assume everything GainsExperience grants is used by GainsStatUpgrade
var gainsExperience = map.Rules.Actors.SelectMany(x => x.Value.Traits.WithInterface<GainsExperienceInfo>()
.SelectMany(y => y.Upgrades.SelectMany(z => z.Value)));
foreach (var upgrade in gainsExperience)
yield return upgrade;
}
}
}

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@@ -10,7 +10,6 @@
using System;
using System.Reflection;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Lint
{
@@ -20,7 +19,7 @@ namespace OpenRA.Mods.Common.Lint
{
var type = fieldInfo.FieldType;
if (type == typeof(string))
return new string[] { (string)fieldInfo.GetValue(ruleInfo) };
return new[] { (string)fieldInfo.GetValue(ruleInfo) };
if (type == typeof(string[]))
return (string[])fieldInfo.GetValue(ruleInfo);

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@@ -186,6 +186,7 @@
<Compile Include="Lint\CheckTraitPrerequisites.cs" />
<Compile Include="Lint\CheckDeathTypes.cs" />
<Compile Include="Lint\CheckVoiceReferences.cs" />
<Compile Include="Lint\CheckUpgrades.cs" />
<Compile Include="Lint\LintBuildablePrerequisites.cs" />
<Compile Include="Lint\LintExts.cs" />
<Compile Include="LoadScreens\ModChooserLoadScreen.cs" />
@@ -199,6 +200,7 @@
<Compile Include="Pathfinder\CellInfo.cs" />
<Compile Include="PlayerExtensions.cs" />
<Compile Include="Scripting\Global\FacingGlobal.cs" />
<Compile Include="Scripting\ScriptUpgradesCache.cs" />
<Compile Include="Scripting\Global\HSLColorGlobal.cs" />
<Compile Include="Scripting\Global\UserInterfaceGlobal.cs" />
<Compile Include="ServerTraits\ColorValidator.cs" />

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@@ -8,6 +8,9 @@
*/
#endregion
using System;
using System.IO;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
@@ -17,35 +20,56 @@ namespace OpenRA.Mods.Common.Scripting
[ScriptPropertyGroup("General")]
public class UpgradeProperties : ScriptActorProperties, Requires<UpgradeManagerInfo>
{
UpgradeManager um;
readonly UpgradeManager um;
readonly ScriptUpgradesCache validUpgrades;
public UpgradeProperties(ScriptContext context, Actor self)
: base(context, self)
{
um = self.Trait<UpgradeManager>();
validUpgrades = self.World.WorldActor.TraitOrDefault<ScriptUpgradesCache>();
}
[Desc("Grant an upgrade to this actor.")]
public void GrantUpgrade(string upgrade)
{
if (validUpgrades == null)
throw new InvalidOperationException("Can not grant upgrades because there is no ScriptUpgradesCache defined!");
if (validUpgrades.Info.Upgrades.Contains(upgrade))
um.GrantUpgrade(Self, upgrade, this);
else
throw new InvalidDataException("The ScriptUpgradesCache does not contain a definition for upgrade `{0}`".F(upgrade));
}
[Desc("Revoke an upgrade that was previously granted using GrantUpgrade.")]
public void RevokeUpgrade(string upgrade)
{
if (validUpgrades == null)
throw new InvalidOperationException("Can not grant upgrades because there is no ScriptUpgradesCache defined!");
if (validUpgrades.Info.Upgrades.Contains(upgrade))
um.RevokeUpgrade(Self, upgrade, this);
else
throw new InvalidDataException("The ScriptUpgradesCache does not contain a definition for upgrade `{0}`".F(upgrade));
}
[Desc("Grant a limited-time upgrade to this actor.")]
public void GrantTimedUpgrade(string upgrade, int duration)
{
if (validUpgrades == null)
throw new InvalidOperationException("Can not grant upgrades because there is no ScriptUpgradesCache defined!");
if (validUpgrades.Info.Upgrades.Contains(upgrade))
um.GrantTimedUpgrade(Self, upgrade, duration);
else
throw new InvalidDataException("The ScriptUpgradesCache does not contain a definition for upgrade `{0}`".F(upgrade));
}
[Desc("Check whether this actor accepts a specific upgrade.")]
public bool AcceptsUpgrade(string upgrade)
{
return um.AcceptsUpgrade(Self, upgrade);
return validUpgrades != null && validUpgrades.Info.Upgrades.Contains(upgrade) && um.AcceptsUpgrade(Self, upgrade);
}
}
}

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@@ -0,0 +1,34 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[Desc("Allows granting upgrades to actors from Lua scripts.")]
public class ScriptUpgradesCacheInfo : ITraitInfo
{
[UpgradeGrantedReference]
[Desc("Upgrades that can be granted from the scripts.")]
public readonly string[] Upgrades = { };
public object Create(ActorInitializer init) { return new ScriptUpgradesCache(this); }
}
public sealed class ScriptUpgradesCache
{
public readonly ScriptUpgradesCacheInfo Info;
public ScriptUpgradesCache(ScriptUpgradesCacheInfo info)
{
Info = info;
}
}
}

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@@ -9,12 +9,14 @@
#endregion
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Grants an upgrade to the collector.")]
public class GrantUpgradeCrateActionInfo : CrateActionInfo
{
[UpgradeGrantedReference]
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };

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@@ -13,9 +13,14 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Grants upgrades to the actor this is attached to when prerequisites are available.")]
public class GlobalUpgradableInfo : ITraitInfo, Requires<UpgradeManagerInfo>
{
[UpgradeGrantedReference]
[Desc("List of upgrades to apply.")]
public readonly string[] Upgrades = { };
[Desc("List of required prerequisites.")]
public readonly string[] Prerequisites = { };
public object Create(ActorInitializer init) { return new GlobalUpgradable(init.Self, this); }

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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.Common.Traits
{
class GrantUpgradePowerInfo : SupportPowerInfo
{
[UpgradeGrantedReference]
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };

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@@ -18,6 +18,7 @@ namespace OpenRA.Mods.Common.Traits
{
public class DeployToUpgradeInfo : ITraitInfo, Requires<UpgradeManagerInfo>
{
[UpgradeGrantedReference]
[Desc("The upgrades to grant when deploying and revoke when undeploying.")]
public readonly string[] Upgrades = { };

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@@ -7,6 +7,7 @@
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
@@ -16,6 +17,7 @@ namespace OpenRA.Mods.Common.Traits
/// <summary>Use as base class for *Info to subclass of UpgradableTrait. (See UpgradableTrait.)</summary>
public abstract class UpgradableTraitInfo
{
[UpgradeUsedReference]
[Desc("The upgrade types which can enable or disable this trait.")]
public readonly string[] UpgradeTypes = { };

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@@ -18,6 +18,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Applies an upgrade to actors within a specified range.")]
public class UpgradeActorsNearInfo : ITraitInfo
{
[UpgradeGrantedReference]
[Desc("The upgrades to grant.")]
public readonly string[] Upgrades = { };

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@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.Warheads
{
public class GrantUpgradeWarhead : Warhead
{
[UpgradeGrantedReference]
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };

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@@ -103,10 +103,6 @@ crate:
SelectionShares: 0
NoBaseSelectionShares: 9001
Units: mcv
GrantUpgradeCrateAction@cloak:
SelectionShares: 5
Effect: cloak
Upgrades: cloak
RenderSprites:
Palette: effect
WithCrateBody:

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@@ -1259,6 +1259,8 @@ Rules:
ValuePerUnit: 0
LuaScript:
Scripts: desert-shellmap.lua
ScriptUpgradesCache:
Upgrades: unkillable
-StartGameNotification:
^Vehicle:
GivesBounty:

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@@ -488,6 +488,8 @@ Rules:
-MPStartLocations:
LuaScript:
Scripts: fort-lonestar.lua
ScriptUpgradesCache:
Upgrades: unkillable
FORTCRATE:
Inherits: ^Crate
SupportPowerCrateAction@parabombs: