diff --git a/CHANGELOG b/CHANGELOG index 6b7156f50d..42d1bb551d 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -6,6 +6,7 @@ NEW: Video memory leaks fixed Improved error messages for unsupported graphics cards Improved support for Intel graphics cards + Fixed incorrect resolution under some Linux systems Write graphics.log on all graphics-related errors Significant general performance improvements Fix crashes when joining a game with no free player slots @@ -25,7 +26,7 @@ NEW: return to confirm prompts Fixed Rocket Launcher turret raising/lowering when attacking Added muzzle flashes to Guard Tower / SAM site - Fixed firing offsets on Flame tank / Advanced guard tower / Obelisk / Rocket Launcher / Stealth Tank / Buggy / Humvee / Artillery / Orca / Apache / Mammoth tank / Flame trooper / Chem trooper / Rocket trooper + Fixed firing offsets on all units and structures Fixed Ion Cannon cursor Fixed Apache artwork Fixed uncapturable oil derricks @@ -35,6 +36,7 @@ NEW: New animations for cloak and reveal map crates (from C&C Sole Survivor) Added 8 new maps by Petrenko Removed East vs West 2 map + Fixed Harvester/Refinery docking animation beneath the fog of war Balance changes: Refinery footprint changed, price decreased to $1500 Flame tank explodes on death, damage reduced by 40% @@ -53,6 +55,9 @@ NEW: Infantry tiberium avoidance factor increased by 5x Decrease tiberium damage to infantry Reduced Grenadier death damage + Mammoth tank regen rate halved + Building repair speed, price doubled + Recon Bike damage increased 16% Infantry can be crushed by tanks Red Alert: Fixed firing offsets on Flame trooper / Tesla trooper / Telsa tank / Tesla coil / Flame turret @@ -60,18 +65,20 @@ NEW: Fixed parachute offsets Added muzzle flashes to Pillbox / Camo Pillbox / SAM Site Fixed map reveal when an ally is granted GPS - Added 13 new maps by buddha, hamb, seru + Added 14 new maps by buddha, hamb, seru Fixed bounties of $0 displaying Added new Oil Derrick artwork Added support for Counterstrike & Aftermath music tracks Added player color to diplomacy panel + Added capturable oil refinery tech structure Balance changes: Medic cost reduced to $500 Mines are visible to friendlies and spectators Friendly units don't trigger mines Increased reload rate for aircraft + Missile sub submerge delay doubled, damage decreased by 25% Both: - [OSX] Changed shortcut for adding units to groups changed from ctrl->cmd + Changed shortcut for adding units to groups changed from ctrl->cmd on OSX to avoid conflicting with Spaces Fixed Tooltips for spectators Fixed cashticks when selling walls Fixed show explosions when walls are sold @@ -83,10 +90,12 @@ NEW: Fixed desync when a support aircraft is killed after completing its task Fixed bugs with selling refineries Fixed superweapons being fired from disabled structures when multiple are available + Added "Mission Accomplished" / "Mission Failed" notifications when you win or lose a multiplayer game Utility: Fixed --png mode for converting shp -> png Editor: Fixed actor rendering on OSX / Linux + Fixed crash relating to incorrect mix file location 20110511: Engine: