use TickRender() for RenderSprites and PaletteModifier

This commit is contained in:
Matthias Mailänder
2014-07-03 20:42:37 +02:00
parent 58cb603803
commit 87fd576b26
23 changed files with 48 additions and 43 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
{
class ChronoshiftPaletteEffectInfo : TraitInfo<ChronoshiftPaletteEffect> { }
public class ChronoshiftPaletteEffect : IPaletteModifier, ITick
public class ChronoshiftPaletteEffect : IPaletteModifier, ITickRender
{
const int chronoEffectLength = 60;
int remainingFrames;
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
remainingFrames = chronoEffectLength;
}
public void Tick(Actor self)
public void TickRender(WorldRenderer wr, Actor self)
{
if (remainingFrames > 0)
remainingFrames--;