use TickRender() for RenderSprites and PaletteModifier
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Effects
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this.b = a.Trait<IronCurtainable>();
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}
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public void Tick( World world )
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public void Tick(World world)
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{
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if (a.IsDead() || b.GetDamageModifier(null, null) > 0)
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world.AddFrameEndTask(w => w.Remove(this));
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