use TickRender() for RenderSprites and PaletteModifier

This commit is contained in:
Matthias Mailänder
2014-07-03 20:42:37 +02:00
parent 58cb603803
commit 87fd576b26
23 changed files with 48 additions and 43 deletions

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Effects
this.b = a.Trait<IronCurtainable>();
}
public void Tick( World world )
public void Tick(World world)
{
if (a.IsDead() || b.GetDamageModifier(null, null) > 0)
world.AddFrameEndTask(w => w.Remove(this));