use TickRender() for RenderSprites and PaletteModifier

This commit is contained in:
Matthias Mailänder
2014-07-03 20:42:37 +02:00
parent 58cb603803
commit 87fd576b26
23 changed files with 48 additions and 43 deletions

View File

@@ -23,10 +23,10 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new LightPaletteRotator(this); }
}
class LightPaletteRotator : ITick, IPaletteModifier
class LightPaletteRotator : ITickRender, IPaletteModifier
{
float t = 0;
public void Tick(Actor self)
public void TickRender(WorldRenderer wr, Actor self)
{
t += .5f;
}