added in-game SHP viewer with frame slider
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -14,7 +14,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
public class MainMenuButtonsLogic
|
||||
{
|
||||
|
||||
enum MenuType { Main, None }
|
||||
MenuType Menu = MenuType.Main;
|
||||
|
||||
@@ -73,6 +72,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
});
|
||||
};
|
||||
|
||||
widget.Get<ButtonWidget>("MAINMENU_BUTTON_ASSET_BROWSER").OnClick = () =>
|
||||
{
|
||||
Menu = MenuType.None;
|
||||
Game.OpenWindow("ASSETBROWSER_BG", new WidgetArgs()
|
||||
{
|
||||
{ "onExit", () => Menu = MenuType.Main }
|
||||
});
|
||||
};
|
||||
|
||||
widget.Get<ButtonWidget>("MAINMENU_BUTTON_QUIT").OnClick = () => Game.Exit();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user