Add a number of small helper functions to Lua API
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@@ -9,22 +9,28 @@
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#endregion
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using System;
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using System.Linq;
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using Eluant;
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using OpenRA.Scripting;
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using OpenRA.Mods.RA.Move;
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namespace OpenRA.Mods.RA.Scripting
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{
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[ScriptPropertyGroup("Player")]
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public class PlayerProperties : ScriptPlayerProperties
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{
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readonly Player p;
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public PlayerProperties(ScriptContext context, Player player)
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: base(context, player)
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{
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p = player;
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}
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: base(context, player) { }
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[Desc("The player's name.")]
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public string PlayerName { get { return p.PlayerName; } }
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public string Name { get { return player.PlayerName; } }
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[Desc("Returns an array of actors representing all ground attack units of this player.")]
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public LuaTable GetGroundAttackers()
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{
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return player.World.ActorsWithTrait<AttackBase>().Select(a => a.Actor)
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.Where(a => a.Owner == player && !a.IsDead() && a.IsInWorld && a.HasTrait<Mobile>())
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.Select(a => a.ToLuaValue(context)).ToLuaTable(context);
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}
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}
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}
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