From 883e3822c6249973c89976ae1218f0dd5566818c Mon Sep 17 00:00:00 2001 From: reaperrr Date: Wed, 1 Apr 2015 20:41:59 +0200 Subject: [PATCH] Tweak D2k artillery missiles speed and angle. Additionally, remove bogus properties (leftovers from projectile change) --- mods/d2k/weapons.yaml | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 8abf152f66..9125b2ee7d 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -240,17 +240,14 @@ TowerMissile: Burst: 2 BurstDelay: 15 Projectile: Bullet - Arm: 0 Blockable: false Shadow: yes Inaccuracy: 384 Image: MISSILE2 - RateOfTurn: 10 Trail: large_trail TrailInterval: 1 - Speed: 256 - RangeLimit: 50 - Angle: 110 + Speed: 298 + Angle: 90 Warhead@1Dam: SpreadDamage Spread: 384 Damage: 50 @@ -345,14 +342,12 @@ DevBullet: Report: MISSLE1.WAV ValidTargets: Ground Projectile: Bullet - Speed: 358 - Arm: 5 + Speed: 320 Blockable: false Shadow: yes Inaccuracy: 1c416 - Angle: 110 + Angle: 90 Image: MISSILE2 - RateOfTurn: 5 Trail: large_trail TrailInterval: 1 Warhead@1Dam: SpreadDamage @@ -378,10 +373,10 @@ NerveGasMissile: Burst: 1 Report: MISSLE1.WAV Projectile: Bullet - Speed: 448 + Speed: 384 Blockable: false Shadow: yes - Angle: 110 + Angle: 90 Inaccuracy: 1c96 Image: MISSILE Trail: deviator_trail