Move effects to WorldRenderer palette lookup.
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@@ -9,13 +9,14 @@
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Effects
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{
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public interface IEffect
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{
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void Tick( World world );
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IEnumerable<Renderable> Render();
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void Tick(World world);
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IEnumerable<Renderable> Render(WorldRenderer r);
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}
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}
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