Move effects to WorldRenderer palette lookup.

This commit is contained in:
Paul Chote
2013-02-24 11:32:32 +13:00
parent 95871e6cc1
commit 885eec7444
24 changed files with 45 additions and 43 deletions

View File

@@ -32,11 +32,11 @@ namespace OpenRA.Mods.Cnc.Effects
public void Tick(World world) { anim.Tick(); }
public IEnumerable<Renderable> Render()
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
yield return new Renderable(anim.Image,
target.CenterLocation.ToFloat2() - new float2(.5f * anim.Image.size.X, anim.Image.size.Y - Game.CellSize),
PaletteReference.FromName("effect"), (int)target.CenterLocation.Y);
wr.Palette("effect"), (int)target.CenterLocation.Y);
}
void Finish( World world )