Move effects to WorldRenderer palette lookup.
This commit is contained in:
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
|
||||
public void Tick( World world ) { anim.Tick(); }
|
||||
|
||||
public IEnumerable<Renderable> Render()
|
||||
public IEnumerable<Renderable> Render(WorldRenderer wr)
|
||||
{
|
||||
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, palette, (int)pos.Y);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user