Move effects to WorldRenderer palette lookup.

This commit is contained in:
Paul Chote
2013-02-24 11:32:32 +13:00
parent 95871e6cc1
commit 885eec7444
24 changed files with 45 additions and 43 deletions

View File

@@ -73,10 +73,10 @@ namespace OpenRA.Mods.RA.Effects
});
}
public IEnumerable<Renderable> Render()
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
var pos = location.ToFloat2() - new float2(0, altitude);
yield return new Renderable(anim.Image, location.ToFloat2() - .5f * anim.Image.size, PaletteReference.FromName("shadow"), 0);
yield return new Renderable(anim.Image, location.ToFloat2() - .5f * anim.Image.size, wr.Palette("shadow"), 0);
yield return new Renderable(anim.Image, pos - .5f * anim.Image.size, palette, 2);
yield return new Renderable(paraAnim.Image, pos - .5f * paraAnim.Image.size + offset, palette, 3);
}