Move effects to WorldRenderer palette lookup.

This commit is contained in:
Paul Chote
2013-02-24 11:32:32 +13:00
parent 95871e6cc1
commit 885eec7444
24 changed files with 45 additions and 43 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA.Effects
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<Renderable> Render()
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
if (building.IsInWorld && building.Owner == building.World.LocalPlayer
&& building.World.Selection.Actors.Contains(building))