Use Platform.GameDir explicitly in hardcoded paths.

This commit is contained in:
Paul Chote
2020-11-20 17:44:53 +00:00
committed by abcdefg30
parent de7a84e8ed
commit 888915b53b
11 changed files with 11 additions and 11 deletions

View File

@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
maps = modData.MapCache.EnumerateMapsWithoutCaching().ToList();
}
else
maps.Add(new Map(modData, new Folder(".").OpenPackage(args[1], modData.ModFiles)));
maps.Add(new Map(modData, new Folder(Platform.GameDir).OpenPackage(args[1], modData.ModFiles)));
foreach (var testMap in maps)
{